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Virtual Sports

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Virtual Horses

The objective of the Virtual Horses is to guess the outcome of a horse race between 8 horses.

To play the game:

    • Choose your bets by clicking on any of the chips at the lower left-hand corner of the betting screen. You can change the bet value you place on different bets at any time by clicking on the desired chip.
    • There are 3 types of bets you can place in the game:

a/ “Win” bets mean that you bet on a horse to finish the race in 1st place. To make a “Win” bet, click the checkbox under Win against your favourite horse(s). The respective quotient for this bet can be seen when you hover with the mouse over the checkbox.

b/ “Place” bets mean that you bet on a horse to finish the race in any of the first 3 places. To make a “Place” bet, click the checkbox under Place against your favourite horse(s). The respective quotient for this bet can be seen when you hover with the mouse over the checkbox.

c/ “Forecast” bets mean that you bet on 2 horses to place 1st and 2nd in the race. To make a “Forecast” bet, click the respective checkbox in the forecast table below the list of horses. For example, if you think that horse #1 will finish 1st and horse #2 will finish 2nd, click the checkbox against 1×2. If you think they will finish in the reverse order, mark the checkbox against 2×1.

Note: All 3 types of bets can be placed independently from one another. For example, you can bet on a horse to place without betting on a horse to win and vice versa.

  • All bets you have made are marked with a chip or chips.
  • Clicking on a bet you have already placed will increase its amount by the amount of the current chip value you are using. You can see the total bet placed on the current race in the Total Stake field.
  • To decrease a bet already placed, hold down the Shift key on your keyboard and click on the bet. It will decrease with the amount of the last chip value you have added to the bet, though the chip value you are using now may be different.
  • Clear Last Bet will remove the most recently placed chip and Clear All Bets will remove all the chips already placed. Clear Last Bet and Clear All Bets can only be clicked if a bet of any kind has been placed.
  • Clicking Bet Now will confirm all the bets you have placed and will start the race.
  • By clicking Repeat Bet you can place the same bets on the same fields as the ones you used during the last race of the same active session. If you click Repeat Bet, the bets will be placed for you, but the race will not automatically start. You can still modify the bets before clicking Bet Now.
  • Click on Turbo Bet to activate Turbo mode.

Payouts:

  • A “Place” bet will not win any extra amount if the chosen horse comes 1st rather than 2nd. This means that you will receive exactly the same amount whether the horse on which you have bet wins or comes 2nd or 3rd in the race.
  • The payouts for each race are always the same, regardless of the names of the horses that are racing. This means that the winning payouts for horse #1 will always be the same. Therefore, if in the next race that same horse name appears under a different number, its odds will be different and will correspond to the usual odds for that horse number.
  • The odds are the same for every race, with horse #1 being the favourite, horse #2 the 2nd favourite and so on.

Maximum Win Limit

The maximum win in the game has an upper limit. For more information, see the Terms and Conditions section.

The Horse Race

Once you click Bet Now, a screen with the start of the horse race and then the race itself will be shown to you. During the race, the order of all 8 running horses will be displayed and updated depending on their performance. The first 3 positions are indicated in the lower part of the screen so that you can easily follow the development of the race. When the race has ended, the photo finish will replay the crossing over the finish line by the first 3 horses. You can click the Skip button at any time during the race to jump directly to the photo finish and see the results.

At the end of each horse race, refer to the Results field to see the outcome of the most recent races.

Note: You can bet on up to 8 horses simultaneously during a race. Horse names change every race and are taken randomly from a pre-set bank of over 200 names.

Return to Player

The maximum theoretical percentage return to player (RTP) is 96.68%, the minimum – 77.41%, and the average one is 90.49%.

Buttons:

Repeat Bet Distributes the same bets to the same spots as you have placed during the last racing round.
Bet Now Confirms the bets you have placed and starts the race.
Turbo Bet Turns on/off the Turbo mode and leads you straight to the race results.

Bonus Bowling

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Your objective is to predict the outcome of a bowling throw. First, place your bets by clicking the + and – buttons on the corresponding bet field. You can bet on the number of pins knocked down, on Strike (when all ten pins are downed with the first ball) or Spare (when all ten pins are downed with two balls). You can place several bets at once. When done placing your bets, click Throw . Two balls are now thrown (except in case of a strike, when the second ball is not thrown), and bets are settled. Click Throw again to place the same bets again. Clicking Clear Bets will remove all previously placed bets.

Golden Frame

Golden Frame is a special game round. If a strike is thrown during a Golden Frame, you win an amount that is 10x your total bet for this round. When a Golden Frame occurs, the frame result screen on the top right of the game area changes to a special image with the words “Golden Frame” on it.

Return to Player
The theoretical percentage return to player (RTP) in Bonus Bowling differs across bet types:

Bet Type RTP
Strike 96.33%
Spare 96.93%
7 to 9 96.53%
4 to 6 96.53%
0 to 3 96.53%

Derby Day

This is a horse betting game with virtual horses and a variety of betting options.

Horses:

On the left, there is a list of horses participating in the upcoming race. Click on their names to view and compare them (up to two horses can be displayed at a time). The “Points” column reflects the current form of the horse. The higher the points, the lower the payout for that horse.

Going and weather:

Status of the going and weather are displayed in the upper right corner of the screen. These affect the horses just like in a real race. The effect is more or less equal on all horses, though.

Bets:

In the center of the screen, there is a table showing all bets you have made for the current race. You can place up to nine bets per race. If you want to cancel a bet, click on X in the rightmost column of that bet.

Payouts are calculated according to horse point amounts, going and weather.

If the payout for a horse is below 1, it appears on a red background. Bets for these horses are not allowed.

These are the different kinds of bets:

Winner – This is the simplest bet. You win, if the horse you selected, wins the race.

Exacta – You need to predict which horse finishes first and which one second. This is harder to guess correctly, so the payout is higher as well.

Place – You win, if the horse you selected, finishes first or second.

Show – You win, if the horse you selected, finishes first, second or third.

Pick IV-V – Here you need to predict the first four or five horses in the exact order. It is up to you, whether you predict four or five horses. Five horses is harder to predict, so it pays better.

When you have placed your bets, click Race to start the race! If any of your bets win, you are paid according to the payout for these bets. Multiple wins are added up.

Return to Player
The overall theoretical percentage <best-online-slots-rtp-database/”>return to player (RTP) in Derby Day is 95.00%.

Final Score

The object of Final Score is to guess the outcome of a football match.

Leagues

In Final Score, the player can choose to bet on the outcome between a football match between two teams. The teams can be chosen from the major leagues in Europe. When you launch the game, the Select a League screen is shown to you. Click on one of the leagues so the arrow next to its name is blue. This means that this league is now selected. Click Continue to enter the game with the selected league. The active league can later easily be changed during the course of the gameplay by clicking Change league on the top left part of the game window.

Teams

After you have chosen your league, you can now choose two teams from this league and predict the outcome of a game between them. The teams can be chosen from the dropdown menus in the top left part of the game window. The team on the left will be the home team, and the team on the right will be the away team. You can also click Random fixture, which will randomly pit two teams from the selected league against each other.

To play the game:

  • On the lower left part of the game window are icons of chips with different values. Click on a chip with the desired value to select it. The selected chip will have a red circle around it.
  • To place your bet:
    • There are four types of bets: match bet, correct score bet, total goals bet and special bet. The bets can be made on the middle of the left part of the game window.
    • Match bet is a bet that either the home side or the away side will win the match or that it will end in a draw. To place a match bet, choose one or more of the options in the Match Betting area.
    • Correct score bet is a bet that the match will end with a certain scoreline. To place a correct score bet, choose one or more of the scorelines under the Home To Win, Draw and Away To Win headings in the Correct Score Betting area. Note that the Other betting option covers the results that are not listed in a particular betting area. For example, if you choose the Other option under the Draw heading, and the match ends in 4-4, you have won.
    • Total Goals bet is a bet on the number of total goals that will be scored by the two teams, regardless of who scored them or who won the match. To place a Total Goals bet; choose one or more of the options in the Total Goals betting area.
    • By choosing “Specials”, you bet that a particular event will happen during the match. It does not matter if the special event happens once or more during a match. To place special bets, choose one or more of the options in the Specials betting area.
  • When placing a bet, holding the mouse cursor over a particular bet shows its bet odds in the lower right part of the game window under the Bet Odds heading. Bet odds can be shown in two formats, decimals and fractions. The format type can be changed by clicking View Decimal Odds and View Fractional Odds.
  • The strength of the teams in real life is reflected in Final Score. This also affects the bet odds. The bet odds will be lower if the outcome is more likely, and vice versa. Also, if a team is playing at home, they will perform better than if they were playing away and this also affects the bet odds.
  • All the bets you have made are marked with a chip.
  • Clicking on an already existing bet will increment its size by one selected chip value.
  • The minimum and maximum bet limits are dependent on your VIP level.
  • If you wish to increase the bet by a different amount, select another chip value and place your bet.
  • To decrease or remove a placed bet, click either Clear Last Bet or Clear All Bets in the lower middle part of the game window. Clear Last Bet will remove the most recently placed chip and Clear All Bets will remove all the chips.
  • You can place several bets, even in one betting area. Your total bet is shown in the lower middle part of the game window in the Total Bet field.
  • Click Bet Now to confirm all the placed bets and start the football match. If no bets are placed, the football match does not start and the player is shown an error message.
  • The football match will now be shown to you. You will see animations in the middle of the game window when an important game event happens, for example if one team scores a goal or if a red card is shown to a player. The game events are also listed chronologically in the lower middle part of the game window. You can skip the match and see the results instantly by clicking Full time right of the time counter.
  • The box left of the match timer shows whether any of the special events have occurred. If any of the symbols in this box are colored, a special event has occurred:
    • X symbol = penalty miss
    • Tick symbol = penalty scored
    • Plus symbol = injury time goal scored
    • Rectangle symbol = red card shown
  • If you win, you will be shown the option to play the bonus round. Click Bonus to enter the bonus round or Collect to add the winnings to your balance and resume gameplay. See below for more information on the bonus round.

Bonus Round

After a winning game round concludes you have the option to gamble with your winnings by playing the bonus round. In the bonus round you have to predict whether a penalty attempt will be scored or missed by clicking Score or Miss.

  • If you guess correctly, your winning from the last bet will be doubled.
  • If you don’t guess correctly, you will lose your winning from the last bet.

Result History

The upper right part of the game window contains the Result History board that shows the results of the previous bets. Clicking More will expand the board and show more of the past matches. Click Close to minimize the board again.

The lower edge of the game window contains the following game-related buttons.

  • Turbo Bet – Clicking this button enables the turbo betting mode. In the turbo betting mode, the the football match result is shown instantly. The turbo mode also applies to the bonus round.
  • Repeat Bet – Clicking this button places the same bet as during the previous game round.

Return to Player
The theoretical percentage return to player (RTP) in Final Score differs across bet types:

Bet on the Match Result RTP
Home Win 93.53%
Away Win 93.20%
Draw 94.39%

 

Bet on the Total Number of Goals RTP
Under 2 94.30%
Exactly 2 95.34%
Over 2 92.60%

 

Bet on the Special Events RTP
Penalty Missed 95.28%
Penalty Scored 94.65%
Injury Time Goal 96.10%
Red Card 96.43%

 

Bet on the Correct Score RTP
Home to Win: 1-0 94.13%
Home to Win: 2-0 92.79%
Home to Win: 3-0 89.03%
Home to Win: 4-0 86.66%
Home to Win: 2-1 93.52%
Home to Win: 3-1 91.25%
Home to Win: 3-2 88.02%
Home to Win: Other 91.89%
Draw: 0-0 90.30%
Draw: 1-1 93.79%
Draw: 2-2 91.27%
Draw: 3-3 84.65%
Draw: Other 79.26%
Away to Win: 0-1 94.18%
Away to Win: 0-2 91.66%
Away to Win: 0-3 86.83%
Away to Win: 0-4 85.86%
Away to Win: 1-2 92.10%
Away to Win: 1-3 90.02%
Away to Win: 2-3 88.81%
Away to Win: Other 89.71%

Frankie’s Fantastic 7

The object of Frankie’s Fantastic 7 is to guess the outcome of a horse race between seven horses.

Horses

There are seven horses in the horse race, each on their own lane. The lanes consist of a different number of steps, shown as squares on the lane. For example, without including the starting square, Lane 1 has 4 steps whereas Lane 3 has 6 steps. The horse that reaches the final step first wins this race. The horses are named as follows:

  • Lane 1: Diffident
  • Lane 2: Decorated Hero
  • Lane 3: Lochangel
  • Lane 4: Fujiyama Crest
  • Lane 5: Fatefully
  • Lane 6: Wall Street
  • Lane 7: Mark of Esteem

Cards

During each game round, cards are dealt for each horse and placed to the left of their lane, face up.

  • If one of the cards has a higher rank than all the other cards, the highest ranked card wins this game round and the horse takes one step forward.
  • If there are two or more cards that have the same rank and are jointly ranked highest, the winning card is decided based on the suit of the cards. The suit strengths from highest to lowest are: spades, hearts, diamonds, clubs. For example, the ace of spades is stronger than the ace of hearts. The horse on the lane that corresponds to the winning card takes one step forward.
  • If there are two cards that are jointly ranked highest based on their rank and suit, this round results in a draw. Both horses move one step forward. If this results in both of these horses reaching the final step and you have bet on one of these horses, you will win half of the amount you would have won had the horse finished alone. If you have bet on both of these horses, you will receive half the win amount for each of them.
  • If a joker is dealt for a horse, this horse is eliminated from the race. This horse is toppled over on the game screen, no more cards will be dealt to it, and it cannot move forward. No more than two jokers are dealt in each race.

The game begins by using two card decks at a time, each containing a joker, shuffled randomly. The cards are dealt from these decks until it is no longer possible to deal a card for each horse in the race, at which point the leftover cards from these decks will be discarded and two new card decks will be used, which differ from the initial decks in that they contain no jokers. This guarantees that all the cards in a round are dealt from the same two decks and it is never possible that there are three cards of the same suit and rank on the table at the same time.

Betting

You can bet on as many horses as you want. You can bet on a horse by placing a bet on the betting area next to their lane number on the right side of the game window. If you bet on a winning horse, you win the cash prize determined by the odds written to the right of that lane. The bet odds reflect the fact that the lanes do not have the same number of steps. You can also bet on two larger betting areas: the top “Evens” or the bottom “Evens”. The top “Evens” covers the top three lanes – if you bet on top “Evens”, and a horse on any of the top three lanes wins, you have won the bet. The same logic applies to the bottom “Evens” bet. The win ratio for the “Evens” bets is 0.95/1.

Your bets must stay within the defined limits. In Frankie’s Fantastic 7, limits are based on betting positions. This means that if you choose to bet on a position, it must be larger than or equal to the minimum bet, but smaller than or equal to the maximum bet. The same limits apply to individual horse bets and the “Evens” bets. You can see the limits in the lower part of the screen. The Min field shows the minimum position bet and the Max field shows the maximum position bet.

Odds Formats

You can switch between decimal odds format and fractional odds format by clicking the Fractional or Decimal button in the top right corner of the game window. The button changes its text depending on which odds format is currently active. For example, if the decimal odds format is currently active, the button text is Fractional, and vice versa.

Fractional odds display the total amount that will be paid to you if you win, relative to your initial bet, in addition to your initial bet. For example, if the odds are 13/1 and your bet is 2 and you win, your win amount will be 28 (2 * 13 plus your initial 2).

Decimal odds display the total amount that will be paid to you if you win, multiplied by your bet. Your initial bet is already included in the final win amount. For example, if the odds are 14, and you bet 2, your win amount will be 28 (2 * 14).

To play the game:

  • On the lower right part of the game window are icons of chips with different values. Click on a chip with the desired value to select it. The selected chip will be hovering and slightly moving.
  • To place your bet:
    • There are two types of bets: lane bet and top/bottom “Evens” bet.
    • Lane bet is a bet that the horse on this lane will win. Lane bet odds are shown on the bet placing areas.
    • Top/bottom “Evens” bets are bets that a horse on either the top three lanes or bottom three lanes will win. The odds for these bets are always 0.95/1 (or 1.95 in decimal odds).
  • All the bets you have made are marked with a chip or chips.
  • Clicking on an already existing bet will increment its size by one selected chip value.
  • The minimum and maximum bet limits are dependent on your VIP level.
  • If you wish to increase the bet by a different amount, select another chip value and place your bet.
  • To decrease your bet, hold down the Shift key on your keyboard and simulteneously click on the bet to decrease it by the value of the selected chip. Clear Last Bet will remove the most recently placed chip and Clear All Bets will remove all the chips. Clear Last Bet and Clear All Bets can only be clicked if a bet of any kind has been placed.
  • You can place several bets, even in one betting area. Your total bet is shown in the lower left part of the game window in the All Bet field.
  • After you place a bet, click Race to confirm all the placed bets and start the horse race.
  • The horse race will now be shown to you. The race consists of several rounds. In each round, cards are drawn for each horse as described in the Cards section above. The horse wins the round moves one step forward. The horse who first reaches the final step wins the race.
  • When the race is finished, you have the option to place the same bets that you placed in the last game. If you click Repeat Bet, the bets will be placed for you but the race does not start. You can still modify the bets before clicking Race. If you click Rebet & Race, the same bets as in the last game will be placed for you and the race starts instantly.
  • Repeat Bet can be clicked only after at least one race has been played. Rebet & Race appears and can be clicked only after a race has been played and before any bets have been placed.

Return to Player

The maximum theoretical percentage return to player (RTP) is 92.18% and the minimum is 91.34%.

Jackpot Darts

You can place various bets on where the three dart throws will hit. Click the bet menu in the upper right corner of the screen to open and close sections containing the bet options. The payout multiplier is shown next to each bet. Select a bet option, use the + and – buttons to increase and decrease your bet amount, then click on Confirm to place the bet. You can place up to five bets per game round.

The Dartboard:

The dartboard consists of the single ring, the double ring, the treble ring, the outer bull and the bullseye. The single ring is the largest part on the dartboard. It consists of two areas – one between the double ring and the treble ring, the other between the treble ring and the outer bull. It is divided into sectors which are colored yellow and black. Each sector has a certain number, written on the outer edge of the dartboard. A dart that hits the single ring scores as many points as the number written on the corresponding sector.

There are two narrow circles on the dartboard. The outer narrow circle is the double ring, the inner narrow circle is the treble ring. A dart that hits the double ring scores double the amount of points of the corresponding sector. A dart that hits the treble ring scores triple the amount of points of the corresponding sector.

The outer bull is the small circle surrounding the bullseye. It is worth 25 points. The bullseye is the center of the dartboard, it is worth 50 points.

Bets:

Singles – bet on how many darts hit the single ring.

Doubles – bet on how many darts hit the double ring.

Trebles – bet on how many darts hit the treble ring.

Outer Bull – bet that at least one dart hits the outer bull.

Inner Bull – bet that at least one dart hits the bullseye.

Lo/Mid/Hi – bet that the total score of all three darts will be in a certain range.

1-20 Singles – bet that at least one dart hits the single ring of a certain sector. Click on the dartboard to select sectors. You can bet on up to five sectors in one 1-20 Singles bet. Regardless of the amount of sectors included in this type of bet, it still only counts as one bet in regard to the maximum number of bets allowed per game.

Please note that you cannot have more than four different bets.

When finished placing bets, click Throw to throw the darts. If any of your bets win, you will get the appropriate payout. To place the same bets again, click Rebet.

Progressive Jackpot

One of the possible wins is the progressive jackpot. In this game, you need to place a bet on the Jackpot result to be eligible for the jackpot. The progressive jackpot is won upon hitting three darts in the bullseye or the outer bull.

Jackpot Fund

The progressive jackpot fund is composed of two parts – the seed and the progressive pot. The jackpot fund begins at the seed value, which is the guaranteed minimum amount of prize money contributed by the casinos. This ensures that even if you get a jackpot result in the game right after someone else has won the jackpot, you will still get a large win.

The rest of the jackpot amount comes from a progressive share, which is accumulated over time based on the bets that are made within the game. A small amount of money is added into the progressive pot for each bet that is made in the game by the players, in each of the casinos offering it, equal to a percentage of that bet (called the contribution rate).

Please note:

  • The mechanics of the game prohibit simultaneous jackpot winnings. If two players win the jackpot in close succession, the first player will be awarded the seed and the progressive pot, and the second player will win the seed together with any possible progressive share that has accumulated between the two wins.
  • In some games you have to make a specific bet to be eligible for the Jackpot.
  • If you get disconnected in the middle of a game round, your game does not change the value of the Jackpot. The state of the game up to that point is remembered by the casino; the next time you log in you can finish your game round with the same odds and without placing a new bet.
  • If a Jackpot is being discontinued (a game is closed and removed from the casino client), you will be notified of it by the casino.

The Jackpot for this game works like this:

Seed (how much money the Jackpot starts out with): 25 000 x your jackpot bet size.
Contribution rate (how much money is added to the jackpot for each bet, in relation to the bet size): 12%
Win condition (the result you have to get to win the Jackpot): Three darts in the bullseye or outer bull
Win requirements (what you need to do to be eligible for the Jackpot): Place a bet on the jackpot result

In addition, the jackpot bet pays 20 times your bet if one dart hits the bullseye or outer bull, and 2000 times your bet if two darts hit the bullseye or outer bull.

Return to Player
The theoretical percentage return to player (RTP) in Jackpot Darts differs across bet types:

Bet Type RTP
Total of 3 to 38 96.10%
Total of 39 to 41 95.91%
Total of 42 to 180 94.71%
0 Singles 93.54%
1 Single 94.85%
2 Singles 93.48%
3 Singles 94.86%
0 Doubles 92.49%
1 Double 97.06%
2 Doubles 96.21%
3 Doubles 95.69%
0 Trebles 95.01%
1 Treble 96.63%
2 Trebles 95.83%
3 Trebles 95.81%
Specific Single 96.80%
Outer Bull 95.52%
Inner Bull 93.52%

The RTP on the Progressive side bet is 90.88%.

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Penalty Shootout

You are a striker and you want to put the ball behind a notorious goalkeeper famous for his ability to save penalties. Choose the amount you want to bet, select a direction in which you want to kick and then click Kick.

If the goalkeeper saves your shot, you lose. If you score a goal, you will win your bet amount multiplied by the odds multiplier displayed on the kick direction arrow.

Return to Player
The theoretical percentage return to player (RTP) in Penalty Shootout differs across bet types:

Bet Type (Hit Zone) RTP
Lower Left 96.90%
Upper Left 97.20%
Center 96.00%
Upper Right 97.20%
Lower Right 96.90%

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